Nowadays there are file formats like Alembic and OpenVDB that are able to hold particles, geometry and fields. The number of renders out there is increasing and increasing and it is very difficult to keep the RFRK for all of them. Why is the realflow renderkit (RFRK) development dropped? There are also external developers currently selling RealFlow plug-ins, for example V-Motion, which offers the widely acclaimed Quantum Force plug-in. Examples of plug-ins currently made with the RealFlow C++ SDK include: the Morph and CrowdFlow daemons, and also the CmdSendJob, which has to be loaded in order to use RealFlow’s Job Manager. It is a programming interface that allows users to create RealFlow plug-ins. Make sure you have this port available and accessible for the network to work with the Job Manager. What ports should i set-up in the job manager settings?īy default, the port’s range is set to: 65454 – 65474. So 1cm in the 3Dplatform = 1m in RealFlow. When you export from a 3D platform like Maya or 3ds Max, you can get a good reference of scale if you are working in cms. Working in real scale is optimal for faster simulations. Remember that each grid square in RealFlow is 1 meter.
What is the optimal scale to work with realflow? For all technical queries, please see our extensive support website here: RealFlow Support Center.